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Kill a mancubus with a pistol2/18/2023 ![]() "The reality is that if you’ve played 2016’s DOOM, you have a pretty good idea of how DOOM Eternal works. There is resistance, but the forces of Hell are limitless, and every vanquished human is used to feed the forces of evil. The UAC, once again partially responsible for everything quite literally going to Hell, has embraced the demonic horde, calling for all people to submit to the “mortally challenged” (demon is considered an offensive term). Humanity is fighting, but they’re divided. This time, the demons have come to Earth. Things have gotten worse since the demonic outbreak on Mars. It is, put simply, a Hell of a time.Įternal picks up sometime after 2016’s DOOM. It is art as performance and choice, the joy of creation in destruction. Its rage is beautiful and expressive playing DOOM is an exercise in player agency that few games attempt and fewer still get right. ![]() ![]() ![]() Its rage is pure and primal and elegant, and it will not be contained, or controlled, or stopped. From the moment the Doom Slayer enters a Hell-ravaged Earth, DOOM Eternal is a primal scream of unbridled rage and immense catharsis, a car roaring down the freeway, the tachometer pushed to the redline, that absolutely will not stop until it has either destroyed everything in its path or been destroyed. ![]()
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